![]() I highly recommend using MO as you can easily add/remove the mod.īut, you can also install SkyUI manually and overwrite with the files form this mod. Install/place this mod after SkyUI, complete wide-screen fix, Frostfall+Skyui Addon, and any other mod that has any same files as this mod. You may also need the correct version of papyrusutil for other mods. This mod requires SkyUI 5.1 and the latest version of SKSE. Power type column shows Lesser Power and Power (aka greater power) Cooldown timer column for greater powers (based on 24-hour in-game time) You can change the above abbreviations in the translation file if you choose to do so. V(RTX) = Happens rarely when a mod retextures a vanilla model. M(MF) = Added mod has the male model and the female model is the same as the male (this is how the game works if there is no female model then the same model for the male is also used for a female character which works but sometimes may not look nice M(VF) = Armor mod provides the male model, the female model is from vanillaį(Ø M) = Added mod only has the female model and no male model is provided (which causes a bodiless male character) USX = Unisex = Armor has the exact same model for both genders (things like boots, shields, etc.)į(VM) = Armor mod provides the female model, the male model is from vanilla V = Vanilla SK = Skyrim DB = Dragonborn DG = Dawnguardį&M = Armor has both gender models and the models are different Show non-disenchantable (red eye icon, items that you won't be able to disenchant by default) Base armor value (the base or default value of the armor, not affected by skills, etc.) Armor slots (this is important for the in-game organization and knowing these slots helps with the creation of other mods) Total weight column added (shows the weight of the whole stack for each item) I have only tested this for about an hour so I may have missed a menu and I take no responsibility for it blowing up your computer but hopefully it helps people.A user-interface mod which adds a bunch of stuff to SkyUI to show the following additional components. This seems to work with everything, I even get the frostfall info about warmth and coverage and the extra info from More HUD and More HUD Inventory Edition with dualshock controls. This should rename the files to E.G etc.ģrd You will need something that adds the playstation symbols to all the SkyUI menus that you just hid. Right click on them and choose hide on the following files: Navigate over to the filetree tab and expand the interface folder. Instructions are for mod organizer, you might be able to do this manually as well but you'll have to work that out yourself.ġst) I load this mod BELOW SkyUI and any other mods that modify SkyUI like Frostfall in the mod priority section (left pane) of mod organizer (not load order).Ģnd) Open the information window by rightclicking on the mod. Please note that I am not a modder so this may not be the best solution. It is very simple, I have no modding experience whatsoever so if I can do it anyone else reading this should be able to do it as well. I see quite a number of people complaing that this mod breaks SkyUI so I wanted to share what I did to make them mostly compatible. ![]() The mod covers all other areas however, so I hope you enjoy it! ^_^ And if that is the case, I am sorry I won't be able to change the icons on there for you guys I suspect this has something to do with the net connected nature of the menu. ![]() I even created a BSA that replaced the original Skyrim Interface BSA to see if it worked correctly, and it did not. I attempted creating a BSA archive with the loose files within and a respective ESP to load them in and it still wouldn't work. Their images would never load, and their descriptions and titles were not correct. I had modified the menu file for the Mod menu and got the icons on there perfectly fine, however, the mods themselves wouldn't load up. This fix messes up the Titles/Strings in the In-game Mods menu, but this is the only fix possible it seems.Īnd also something important! I had spent a lot of time trying to figure out how to get the icons working in the In-game Mods menu. +A 4k support version that removes a persistent "Level Up" notification only when playing in 4k. +Now all the icons appear correctly inside the customize controls options. +Fixed a small graphical bug in the start menu on the "Character Selection" and " elete" prompts +Added the Triangle to replace the Y when making a skill legendary. Version 1.1 had gotten ridden of all the important bugs that you need to play. This is an update that just fixed some minor things.
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